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Everything posted by Rotwang
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Ordered these last week:
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Please give me suggestions to improve
Rotwang replied to Fatica_Labs's topic in Free Music Promotion
I like it. The balance is a bit weird though, I had to turn the start up because I could barely hear it, then it suddenly became loud. -
Let's extend it to the end of April, then.
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Which tracks do you wish to hear with different sound?
Rotwang replied to radi6404's topic in General Psytrance
His name is 'Fleming'. In English, the word 'Flaming' has certain connotations. -
A german article about goa trance written by me
Rotwang replied to radi6404's topic in General Psytrance
Because it looks like the word GOA. -
Which tracks do you wish to hear with different sound?
Rotwang replied to radi6404's topic in General Psytrance
JOHN 00 FLAMING -
A german article about goa trance written by me
Rotwang replied to radi6404's topic in General Psytrance
Sorry, that was uncalled for. I've unlocked it again. -
A german article about goa trance written by me
Rotwang replied to radi6404's topic in General Psytrance
Good luck with that. Thread locked. -
A german article about goa trance written by me
Rotwang replied to radi6404's topic in General Psytrance
You received plenty of feedback. Stop doing this. You have been asked many times by many different people. The next time I see you complain about one of your threads not getting enough responses I will be strongly tempted to lock the thread in question. -
I'm happy for remastered/extended rereleases to be included in the poll if the other mods are. It's happened in previous years.
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https://www.youtube.com/watch?v=0wn5xOtKDF4
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http://en.wikipedia.org/wiki/Conical_Asian_hat
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There you go (via Wikipedia).
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Funny, I can tell that very little effort went into that cover but I kinda like it somehow.
- 1 reply
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- Psyology
- April 2013
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Done.
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Since I have a job now, I'm not madly enthused about the prospect of having to rewrite my vote-counting software. We've already discussed extending the deadline, but we can't cancel it completely - otherwise we'd have to recount votes whenever someone edited a post.
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Listening now, it's good so far.
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I'm glad somebody voted.
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gender division in two opposites is grave mistake
Rotwang replied to mahisurgeongirl's topic in Books and literature!
Cool story, brosis.- 8 replies
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- feminism
- human evolution
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If you're not already familiar with the many subgenres that exist, you should watch Ormion's Introduction to Psytrance video series. Personally I recommend you check out Kindzadza.
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It still is. Right, and the sequel got an HD remake in 2011. I don't know why they didn't remake the first one, it's more deserving (though arguably a remake would be completely redundant).
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Repton rules! I wish they'd remake Repton 3 for smartphones. Anyway, my top 6 (because I was doing a top 5 and then I thought of another game that needed to be included but didn't want to get rid of any that were already there) games would probably go something like this: 1: MDK 2: Half-Life / Half-Life 2 3: Batman: Arkham Asylum 4: Zelda: Link's Awakening 5: Painkiller 5: Wario Land I'd like to talk a bit about MDK, and why it's so great. This game came out in 1997, back when many shooters were still using 2.5D graphics such as the Build Engine, and those that didn't generally had dull-coloured worlds with small, repetitive textures. MDK, on the other hand, looked amazing. True 3D, colourful graphics, and vast levels with a huge amount of variety. And it wasn't just technically impressive, it still looks good today. Have a look at this mirror room, for example. How awesome is that background texture? Imagine seeing that room in 1997. MDK effectively pre-empted all the things that are good about modern games, and none of the things that are bad. Levels didn't seem like levels; they seemed like real places with a purpose, albeit some strange alien purpose. It had a sniper rifle before Goldeneye, complete with bullet cam. Music would fade in and out between sections rather than just be constant throughout a level. It had localised damage models (you could shoot off enemies' heads and in some cases their weapons too). It had enemies with personality, who would interact with one another before they saw you, and would taunt you if they thought they were safe. It had doppler-shifted sound effects. It had variety - puzzle sections, platforming sections, vehicle sections and more. It had some of the most unique items ever (e.g. there were no keys, and doors were instead opened with the world's smallest nuclear explosion, complete with tiny mushroom cloud). It had background detail and set pieces galore. And it had too many memorable sections to count. It didn't have long, tedious cutscenes, or annoying dialogue, or chest-high walls, or limited ammo which need to be continually reloaded, or a ploddingly realistic running speed, or savepoints. I love this game so damn much.
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March 2014 Mini Mix: Tales of the Cursed Tree Part I
Rotwang replied to Psilocybio's topic in DJ Promotion
Thanks.- 4 replies
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- Forest Dark Psy trance
- Forest
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