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Spiral Sun

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  1. Shivax - Eye of Odin Like dat frOMage http://www.youtube.com/watch?v=kGJQnDm8bCk
  2. This is true and it is called PDC (Plugin delay compensation). Problem is, that it has its limitations and is (in my experience) not accurate enough for psybass in many DAWS. At least in Cubase, Ableton, S1 and Bitwig (all DAWs that I worked with). Just try and set up a basschannel with some processing. Bounce. Zoom in.
  3. Ok I ´ll try and actually contribute to Basslines. - Printing to audio: [disclaimer: you should trust in your ears, not in the visual feedback] Every plugin (including synth) will introduce latency to the channel its on, meaning audioevent of a note will begin shortly after the beginnig of the midi note. While this can be wanted and sound nice, in my experience it is more often not the case. Introducing more plugins will aggrevate the problem. In a worst case scenario audio from notes will clash with the transient of the next notes and more often with the kicks transient. Most of the time I will set up and fiddle around with my chain and then print each note to audio, keeping the chain for further variations. This enables me to edit the notes in audio and shape the transient, placing notes so the attack sits on the grid and leaving a little space in between the notes to make them more audible (at least on fullon basslines). In kbbb patterns its is easier to get the first note phasealigned to the tail of the kick. In most cases peaks and "valleys" of the two waveforms should somewhat align, so bassnote looks like an extension of the kicks tail without the direction of the waveform changing drastically. (You might need to flip the phase of either kick or bass) A "sloppy" way of achieving this is setting the delay of your basstrack to -x ms if your daw allows that. The visual feedback is also nice to get used to if you try and reverse engineer the bass of someone elses track. Nice. Yes, many are quite disappointed atm with Bitwig developement, and Live of course is a fabulous DAW. Congrats on the purchase.
  4. This guy made incredibly informative and indepth tutorials. I have pretty much the same story like you regarding Ableton Live
  5. Just in case you´re more or less starting out producing and here to find out what you need for that killargh psybass you might consider this info, if not - skip it. Short Version: Hi I´new here.Now why is it that there is so many information on how to make your kb kbbb psytrancebass (and indeed every other goabass),the process is described to be easy - yet it is hard to get sounding pro like Boris Blenn? It´s because beside the fact thatmost information is indeed helpful if you take it as optional - the main goal is not getting to know all techniques,but enable yourself to listen properly. Limiting the amount of used techniques might take you there much faster. Longer Version: Hey I´m new here tho not new to goa/psytranceproduction. Like most producers I´ve been (and still am) striving for that perfect kick and bass, reading hundreds of posts, watching tutorials, installing vsts and downloading patches. Sitting down for weeks and weeks trying to get it right. I´d like to second the above thread because imo its at the core of a common misconception about "how to get there". I think can´t be stressed enough, just if beginning to intermediate level producers read this. Sorry if some of it is a little bit OT. As stated above by recursion loop there is no perfect formula (every kick/ bass is different). "Layering is the best way" / "gotta get you a virus ti" / "install cubase" bla bla is all bollocks. Using nothing but vsti + eq CAN sound great using tons of processing also CAN sound great. If you´re starting out you will need to learn what good kick/bass actually sounds like - take professional reference tracks. If your kick/bass sounds better on your system than the protrack you admire - you are wrong - it sounds worse. Most importantl of all information: Get the best listeningenvironment (roomtreatment/ monitors/ cans)you can afford. If you don´t have it you´ll very unlikely have consistent good results. Pro for cans: they reach down low + take the room out of the calculation. Pro for monitors: cans won´t give you the actual tactile physical bassresponse to be sure nothing clashes in the bottomened . Even if you have a decent setup it will not be the same like playing it out on a party.While analyzers and looking at the waveforms can help reduce this problem, ultimately the only perfect check (even for pros with nice gear) can be made when a track is played out on a big system. Professional Artists arent that good because they know something you cannot find in most tutorials - its because they know what they have to listen for, and how - using the common techniques - they get it right. If you just started out you will say "but yeah I know how good kick/bass sounds like". You are wrong. You will be pleased with your sound at some point - then learn to hear more - know it was actually not as good as you like - be frustrated and go back - then the cycle begins again. This imo important - and at first glance quite trivial - information can also be found in many threads aso but usually is getting overlooked. Which for many results in trying out tons of vsts, techniques aso. In the unlikely event of me travelling back in time I´d then tell me to stick to one synth regarded by many of beeing capable to produce killargh bass (sylenth1 for instance) no need for layering, and try to get the best out of it (just choose "moog bass" and alter to taste)*. Same for Kick (bazzism). Ad Eq - bounce to audio - basta. To quote Dr. Bill Cosmosis on this: "the amount of tracks produced is negatively correlated to the amount of vsts in your vstfolder". Trying out ervery technique might be doing it the hard way because of the psychoacoustic roule new=better (nearly) everything you throw at your bass will sound better, unless you already know how a great bass should sound and you realizing you just ruined it with quadrafuzz. That said it is good to know the arsenal to experiment further or to get a particular sound. Like the bass of an Electric Universe track (you need reopen quadrafuzz now ^^). Hope I can contribute to that in future postings. Sorry for all that ot mumbling - Cheers, Chris Sun *and I will play the almanac into my hands. btw: antic saw ur post over @ kvr - did you end up getting bitwig? / I´m a longtime live user and I´m loving Bitwig
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