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LuisBSF

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Posts posted by LuisBSF

  1. Posted Image




    I wrote the original version over two years ago and even though it was released in Pantheon quite some time afterwards, I could never get the mixdown as good as I would've liked. I hope this new version addresses some of those issues.

    The mixdown, however, is not the only thing that has changed. I have completely swapped an entire passage, which is also a bit longer; introduced a few new instruments, and cleaned up all the going ons everywhere.

    Please download and share! I hope you enjoy listening to it as much as I did putting it all together.

    Mastered by Gregg Janman at Hermetech Mastering: http://hermetechmastering.com
    Image (The room of the moon) by Ricardo Lago: http://www.flickr.co...uzul/5301287331
  2. A MIDI file won't be able to cut it I'm afraid, it might be able to hold notes and some of the automation to the instrument, but to the best of my knowledge you can't store any FX related stuff in it (ie which plugs, in which order and with which config).

     

    I use Ableton, so wouldn't know if there's a direct way in Cubase. You can always delete everything else but the instrument track in question, and save this as a new project.

     

    In Ableton you just need to drag the instrument track to the file browser to accomplish the same thing, maybe this can also be done in Cubase?

  3. At 00:40 they kick in, and listen to how loud they are, not to be swallowed by any surrounding layers. The tempo of the beat doesn't change but the hi-hats tighten everything up producing a sensation of increased speed, thus intensity and therefore dancing! (As a side note this track is fucking magnificent, a blinder in aggressive, warped and crowd pleasing Goa).

    Indeed, as soon as the hats kick in, instant groove happens. Crazy ass tune too.
  4. I would like to add my 2p on the subject of basslines and danceability of neogoa etc. The kickdrum makes the tune tick along, the bassline makes it flow. But what gives a tune both funk, cheek and danceability is in my opinion the third main element to a dance tune, which is the percussion, in particular and at the most basic level, judicious use of hats and snares. I do feel percussion is greatly overlooked in general, and not taken care of as it should.

     

    I do like D5's sample.

  5. Just having a look at those waveforms and by the looks of them all 3 of them seem perfectly in phase with a slightly different attack time - more than a timing problem I'd say the differences in attack between the three of them could be related to a plugin on whatever you're recording which has a random component on its behavior, hence the waveform is slightly different on each take. I wouldn't worry too much and in any case you know the timing issue could present itself, so you can be vigilant to it :)

     

     

    we are going to play at the same party in Spain [MIGTUOSITY] in a few weeks ;)

    Looks that way! Looking forward to meeting you :)

  6. I can think of three ways of doing so. It depends whether you want to record any FX from return channels or not:

    • create a new audio track, set its input to your "backbone" group, hit record and play. This won't pick up any return channel output.
    • on the menu to export to audio, one of the first options is a drop down with a choice of master, groups and channels - allows you to render to file whatever you select in there. I'm not 100% certain but I think this won't pick up return channel output when you select anything other than the master. Worth experimenting though, as I seldom use this feature and I might very well be wrong. Make sure you export into 32 bit audio so that you can apply gain changes on the resulting file without loss of audio resolution.
    • what you were doing already: audio track on resampling, record and play. This will definitely pick up return channels, for as long as they aren't silenced. I use this a lot whenever I'm readying a new tune for the live set and works well. Just keep in mind to increase the gain on the recorded clip by the same amount of negative decibels on the master when you recorded it to bring it up to the same level as the rest of the tune.
    There's a fourth option which is adding your FX on the master then use automation, but you're probably tried this already and found it to be inflexible and fiddly, or otherwise we wouldn't be having this conversation.

     

    Hope this helps :)

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