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frosty

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About frosty

  • Birthday 08/30/1984

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  1. I uploaded a few tunes that i have been making over the last fews months. Dont really have the time right now to finish them properly. check them out and tell me what you think http://www.soundclou...m/digitalsidefx
  2. price wise they are. a $500 pair of headphones are going to be better than a $500 pair of monitors especially if your monitoring in a room with bad acoustics.
  3. sounds like u have some idea of whats going on if u all ready if u have 2 synth?!?!?!?! anyways choose a DAW. if your on a mac id suggest logic or cubase or ablton (personal for me using a mac i use cubase although most on mac use logic). At the end of the day i think i comes down to which one u learn first and feel at home with. the other thing id like to say is that a good pair of headphones are a good option because:- more bang for your buck, dont annoy anyone else in ur house, dont have to worrie about acoustics in ur room, and many people today only hear music on there ipod or radio. however a good pair of monitors are always good to wrk with and if u have the right environment for them, then go with a nice pair. buying one 1000 mic is better than buying ten 100 dollar mics. I thinks its the same with pre-amps, monitors, etc
  4. killer tunes there. remix of faithless is awsome.
  5. ok after listening to this most is left heavy not just the kick. maybe one speaker wasn't working properly, they are def in one ear, actually i have no idea.
  6. maybe there trying something different. we are so used to the kick being in the centre that when it isn't we freak out. listen to albums from the 60's & 70's when they started to experiment with stereo. vocals one side guitar the other, other people have purposely pushed digital recording so they distorted. it all depends on what the individual wants to experiment with.
  7. im just wondering if anyone has the remix files for infected mushrooms - smashing the opponent could i please get them off u?? im doing a 1500 word analysis of the track uni & would like these files so i can try & understand more about the track. thanks
  8. mix requires a few things. - the first is to have a good space/room/studio to mix in. this is very important because if your space has to much reverb in it you will add to much reverb to ur mix & if there is no-reverb in ur space u wont add enough reverb (this may sound weird & around the wrong way but it is true) - also any frequency that are reinforced in your space, you will turn down in ur mix. - different instruments have different dynamic range. Here is a diagram showing the different ranges of different instruments. by cutting all unwanted frequencies on certain instruments you free up more room for other instruments to sit in. kinda like cleaning ur room. you can always fit more in when its clean & everything has a place to sit. (bit of a bad example) - you should mix at 86dB SPL (tested by playing pink noise through your DAW at - 20 RMS & using a sound meter to achieve 86dB). the reason for this is because when mixing at low dB a low frequency tone will have to be turned up louder in order to be perceived at the same volume as a higher frequency tone. mixing at 86dB will cause the least amount of difference in perceived volumes of when the song is played back at different levels. More Here - i tend to bounce all tracks out & re-open them into a new project so that all i have i audio files of each track. i do this because if u are running a lot of plugin & vst's in ur song ur computer can start to freak out with all the memory ur using. putting it all into a new project as audio files will free up a lot more memory & allow you to add more VSTs if u like. after this i usually add a high & low pass filter to all the tracks that i think needs them. this creates more frequency space for the other tracks. next i boost or cut small amounts of frequencies. then i move onto the levels of each track & get that right. bounce the track out. - listen to the track on different sound systems taking note of how it sound. go back & fix these parts up. also leave the song for a few days so u are listening with fresh ears.
  9. work on your mixing. i can hardly hear the kick. EQ all your channels so that everything has room in the frequency range to sit with out interfering to much with other sounds. it will make it sound cleaner. good work but making it in reason.
  10. thanks heaps for these remix files. i have done a remix of purple juice. i love the original.
  11. i dont think they stick to any particular scale. have a look here for some idea http://www.trancetutorial.com/Scales%20Page%201.htm
  12. id just like to add if your going to get some master done on your track leave -3db of head room, (your master fader level should not go above -3db) this will leave room for the master engineer to add plugins to your mix without clipping.
  13. i am doing an assignment on infected mushroom & am trying to find out what software they use to play live?
  14. After using cubase for many years I am now trying to learn pro-tools. I could not work out why in pro-tools when i moved the fader in the mix window it would not effect the meter next to it. after doing some research i soon discovered why & came across this extract from "pro tools 8. Music Production, Recording, Editing & Mixing" by mike collins. Quote According to Bob Katz, mixing engineers would be better off dispensing with meters altogether & using their ears instead! As he explains "having calibrated monitor gain is just as important as metering peak-to-average ratios. It is possible to mix an entire album "blind", without any metering at all, yet never overloading the digital system! All you need to do is set a sufficiently high monitor gain (e.g 83dB at -20 dBFS RMS). When mixing this way, mix engineers can mix using their ears without the arbitrary constraints or influence of meters. The mixes which result will likely have a better crest factor (peak-to-average ratio) than typical mixes made while watching meters &, later on, in mastering, should produce louder masters with far less sonic compromise"
  15. just want to know if you can side-chain EQ in cubase 5 like you can side-chain compress. i want to be able to cut all frequencies' below say 100 / 120 Hz on the off beat when the bass is playing. just wondering if you can get a midi track to trigger an EQ to do this. i know how to side-chain compress but that is easy thanks to the handy little button they placed in the compressor plug-in.
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